Maraith
Messenger of Death
It relishes the peculiar scent living things give off when they are near death. If a Maraith has taken a liking to you, it is safe to assume that is why.
How to Breed
Showing 12 of 241 combos
Stats
Combat
Utility
Market
Each bar compares this Pal to the strongest one in the Paldeck.
Work Suitability
Gathering
Lv 4
Mining
Lv 4
Partner Skill
Messenger of Death
Can be ridden. While in party, all Party Pals' Active Skill cooldowns are reduced by 30~60% whenever you defeat an enemy. (Does not stack)
Active Skills
Ignis Blast
Power: 40 · Cooldown: 2 · Range: 500 - 5000
Hurls a ball of fire straight at an enemy.
Dark Ball
Power: 50 · Cooldown: 2 · Range: 500 - 1000
Unleashes a sphere of darkness that slowly tracks down an enemy.
Flare Arrow
Power: 120 · Cooldown: 8 · Range: 500 - 5000
Fires three flaming arrows in succession that home in on an enemy.
Shadow Burst
Power: 80 · Cooldown: 4 · Range: 0 - 300
Quickly discharges dark energy, damaging those around it.
Spirit Flame
Power: 200 · Cooldown: 12 · Range: 500 - 5000
Fires three balls of malice that relentlessly pursue an enemy.
Spirit Dash
Power: 300 · Cooldown: 16 · Range: 1000 - 2500
Maraith's exclusive skill. While running slowly, it continuously launches flickering fireballs toward the enemy.
Nightmare Ball
Power: 300 · Cooldown: 16 · Range: 1000 - 5000
Creates a giant ball of darkness and hurls it at an enemy.
Dark Laser
Power: 450 · Cooldown: 20 · Range: 500 - 1800
Charges dark energy before blasting enemies with a powerful beam.
Dark Whisp
Power: 600 · Cooldown: 30 · Range: 0 - 1500
Fires a menacing ball of dark energy that pursues enemies.
Possible Drops
| Item | Amount | Rate |
|---|---|---|
| 1-2 | 100% | |
| 1-1 | 15% | |
| 1-1 | 50% |